The 12 Principles of Animation

1–2 minutes

The 12 principles of animation were created two Disney animators and outlined in The Illusion of Life (Thomas and Johnston, 1997).  I have decided that instead of focusing closely on 3D techniques, I will focus on these 12 principles and incorporate 3D techniques into them to form my project. The 12 principles are as follows:

  • Squash and stretch
  • Anticipation
  • Staging
  • Straight ahead and pose to pose
  • Follow through and overlapping action
  • Slow in and slow out (Easing)
  • Arc
  • Secondary action
  • Timing
  • Exaggeration
  • Solid drawing
  • Appeal

Sourced from CreativeBloq (Coron, 2019)

There is also this great existing animation that demonstrates the way in which I would like my product to work, and demonstrates what each of the 12 principles entails.

(Lodigiani, 2014)

Instead of focussing on the story of one cube throughout my piece, I will have some more complex shapes so that I can learn and demonstrate some more complex skills.

Bibliography

Coron, T. (2019). Understand Disney’s 12 principles of animation. [online] Creative Bloq. Available at: https://www.creativebloq.com/advice/understand-the-12-principles-of-animation [Accessed 20 Oct. 2019].

Lodigiani, C. (2014). The illusion of life. [online] Vimeo. Available at: https://vimeo.com/93206523 [Accessed 20 Oct. 2019].

Thomas, F. and Johnston, O. (1997). The Illusion of Life. 1st ed. New York: Hyperion.